Summarizing
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Standing at the Edge of Spectation

  . . . . . Ready2Play Robots, has been designing and building prototype educational gaming robots for a new type of gaming system aimed towards children and adult consumers. Another part of the system includes added safety and security for children while they play with our products. The company so far is a private enterprise and is operating out of the owner's home for the last few years.

The company has not sold any products to individual customers although has done some testing with potential customers and the owner wants to take the company to the next step … production and sales. This might be done best in our own Factory/Shop ... the L'Robotorium Shop.

Walt Perko, the owner has identified a large void in consumer robotics by identifying a huge problem with children playing in adult online games.

. . . By providing children with a safe and secure place to play with child-safe robotic toys I can also improve the children's education and learning skills.

. . . Children playing with the R2Pv1 Educational Gaming Robot System will be strongly encouraged to learn by their own initiative to win the game.

. . . The prototypes prove the technology works (COTS + Heritage) ... Now what is needed is financing to build a design/development company to create the consumer versions of all these robots and peripherals for the Educational Gaming Robot System.

. . . Once the consumer versions of the entire Educational Gaming Robot System is ready for manufacture, then I will either need (preferred) to build our own factory here in the USA, or find a (secure) manufacture to produce all the robots and peripherals to our specs.

. . . By establishing our brand as the first and the best we also set the rules for gaming so that any other brand will have to come to us for certification to play by our rules.

. . . Having the brand name and rules certifications established, we have our first "razorblade" to profits.

. . . Next would be to build L'Robotoriums in the larger cities where new technology is best adaptable (e.g. downtown financial district in San Francisco, Miami, Chicago, New York, Seattle, Minneapolis).

. . . Establishing the L'Robotorium as the place to go to play with the Educational Gaming Robot System for 5 cents/minute = $3/hr. and the place to buy our robots and peripherals will further anchor our brandname and rules structure to create our return customers.

. . . At 5 cents/minute = $3/hr. the L'Robotorium becomes the next stop after school for many children who's parents need to work later into the early evenings ... we become a safe haven where parents can go online and see their child is playing safely.

. . . At first the sales and interest might be a little slow ... but when the kids and parents realize the fun and learning potential of the gaming there will be an explosion of new customers where the L'Robotorium might have to either expand or move to larger facilities (e.g., local mall).

. . . Like this little tech news audio clip says; "People need and want stuff!" - and in our L'Robotorium shops they will learn how to design and build a lot of that stuff themselves.

(e.g., a new robot part, a new toy, a piece of jewelry ...)

As the children realize they can build their own gaming arenas at home, school or the Boys & Girls Club they will want to buy more robots and peripherals to fill those gaming arenas.

. . . Now we have to be ready for huge production needs ... perhaps selling as much as 100,000 units/month or about $500,000/month ... maybe more between retail stores & L'Robotoriums.

. . . With the demand exceeding what the L'Roborotiums can handle and also to help stave off the competition we would begin selling our products thorugh brick 'n mortar retailers (e.g., WalMart, Target, Hobby Shops) but we also want to sell our products through the already established robot shops online.

. . . Our websites (e.g., http://www.LRobotorium.com/ and http://www.R2Pv1.com/) would be eBusiness ... information about our products, how to use our products, the product manuals, where to find a local L'Robotorium, up coming competitions, public blogs and forums ... where to buy our products.

. . . At this point we should already have begun building more L'Robotorium shops around the country if not the entire world. We would also have ARGA a $5/year membership (Autonoumous & Remote Control Robot Gaming Association) established to help all the L'Robotorium's setup and organize local & regional competitons ... and be organizing national and international competitions for all our games.

 

  Objectives -

1. . . To design the best Educational Gaming Robot System robots & peripherals for children all ages to play with and be encouraged to learn more ...

2. . . To provide new gadgets for consumers to play with besides their cell phones, book readers etc...

3. Make the L'Robotorium Shops (and possibly the Robot Factory) public companies. and most importantly ... provide a valuable asset to the community.
4. . . To provide the intelligence and ingenuity so technology will continue to blossom in our world.

- We also want to make more money than Microsoft Corporation -
 
 


Mission -

Our mission is to develop a supplemental education system that encourages children all ages, while providing real world life skills and fun, to learn and find a career path while playing with other children away from harm and hopefully seed the development of new technologies.

 
 


- Keys to Success -

  • Funding to hire the Science Team
  • Funding to build the factory
  • Funding to build the first few L'Robotorium Shops
  • Funding to market the products and the L'Robotorium Shop
  • Funding to expand and meet the market demands
  •  

     
  • The best solution is "Distributed Manufacturing" where the factory is inside the L'Robotorium shops ... each L'Robotorium shop would manufacture one or two parts and ship them to the other L'Robotorium shops as needed. The factory operations could even be in the front window where the public outside can look in and see the robot parts being made and also watch the robot gaming on the display TVs in the window at the same time.

    . . . L'Robotorium shop workers would assemble robots as needed and even put on assembly classes for those customers who want to learn and build their own robots.


    WHY do this?

    [quote]By 2015, personal robot sales in the U.S. will exceed $5 billion[end quote]
    from the Dec. 7, 2009 (AP) article

    They haven't seen my robots yet ... so their sales expectations are very low.

    Scientists, lawyers mull effects of home robots



    Another quote taken from the NY Times Nov. 22, 2009 article by Kenneth Chang
    "White House Pushes Science and Math Education"
    http://www.nytimes.com/2009/11/23/education/23educ.html?th&emc=th
    [quote]
    For the video game challenge, the idea is to piggyback on the interest children already have in playing the games. “That’s where they are,” said Michael D. Gallagher, chief executive of the Entertainment Software Association, a trade group and one of the sponsors. “This initiative is a recognition of that.”

    “We’re finding extraordinary engagement with games,” said Connie Yowell, director of education for MacArthur. If the engagement is combined with a science curriculum, she said, “then I think we have a very powerful approach.”
    [end quote]

  •  

      For those kids who go into the military ... we're giving them better skills for a safer job.
    The remote control gaming skills are what moves your child to the back lines ... safer positions.

    . . . . . .

    RAMDARS (Remote Control & Autonomous Mobile Detection and Response System)
    . . . . . or AMDARS (Autonomous Mobile Detection and Response System)
    . . . . . . . . . . or TACS (Tactile Autonomous Combatant System)

    Those with the best developed skills get the gravey jobs and learning and developing those skills before they're required helps to insure those skills are put to use when needed ... the future of war ...

    7min RAMDAR & TACS Video

    Read more about military robots;

    http://www.popularmechanics.com/technology/military_law/4230309.html

    http://enterprise.spawar.navy.mil


    See the current competition (NOT!) @ the RoboGames



    Many many more Details of the entire Educational Gaming Robots project



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    - Supplemental Pages -
    R2Pv1 . . . . . Gaming Arena . . . . . L'Robotorium . . . . . Science Team . . . . . Videos . . . . . WebSites